I wanted to bring Karmine Corp’s LEC emote to life as a neon, keeping the mischievous and chaotic vibe of Jinx through blinking lights, laughter, and glitch effects.
For this project, I also challenged myself in Houdini by creating an HDA that generates procedural neon from an image. While I'm still improving it, the system worked well for this project.
I created supports for the neon pieces with a procedural approach to make them longer or thinner. Then, I scattered them randomly using a procedural method to control the amount of support for each neon piece.
Then I created cables based on the supports. These cables do not intersect with the supports or the collision wall. I also used a solver I found on the YouTube channel of Konstantin Magnus to create this kind of chaotic look in the cables.
Creating the ambient smoke.
During compositing, I changed the color of the walls to match the Karmine Corp vibe. I also added rain and sparks. Additionally, I included some 'god rays' for extra atmosphere.
For the final step, I added audio effects of Jinx laughing, which I reworked in Adobe Audition. I also incorporated glitch visuals and small 2D animations referencing Jinx, sourced from Herman Huang on YouTube.